New York Shark Attack 2

new york shark 2

When you visit the City of New York, you expect to see skyscrapers, street vendors, struggling writers, and hipsters oozing with apathy and the desire to dismiss anything that could even be considered popular or mainstream. What you don’t expect when wandering down Coney Island beach one day only to see a shark pop out of the water, grapple on to the nearest low-flying light aircraft and drag it into the ocean whilst taking out multiple boats in the process. New York Shark is a game that takes this latter fictional scenario and brings it to life with the power of flash. A brilliant little shark attack game that is as silly as it is addictive (both properties are in the ‘very’ category), New York Shark deserves a same-city sequel, and I’ve a few recommendations and improvements that could make it a great one.


Alright, so New York Shark has greatly improved upon the movement of the shark and his responsiveness to your controls since ‘Miami Shark’, but his motion in and out of the water still feels a little light and detached from whatever medium he happens to be moving through. The shark swims through shoals of fish with the same speed as he glides through the air, and while I’ll admit that this game isn’t to be found within a hundred thousand miles of the concept of ‘realistic’, this lack of context in his movement is quite obvious. Though it doesn’t exactly ruin the game, the whole feel of it can get a little monotonous after a while since you’re just moving at pretty much the same speed and performing the same destructive acts throughout.

Fight Me, Goddammit!

This shark’s dished out enough pain in his career of brutal-yet-whimsical violence, and this brutality has gone pretty much unanswered (perhaps because any remaining witnesses have been eaten), so why don’t we even the odds a little bit? New York Shark 2 needs to contain enemies which actually fight back a little. The game mechanics could be tweaked a little to include a health-bar system in which the shark can actually be harmed by some of the more dangerous victims (King Kong for example), and where the humans don’t just go quietly into the jaws of our shark. Challenging opponents would add to the difficulty and shake things up a little.

Like Jaws but Smaller

Due to the relatively repetitive nature of swimming, jumping, biting and destroying, New York Shark 2 could greatly improve on the original by including a few mini-games that either run alongside the main-game action or exist separately from it. Perhaps you could be one of the victims attempting to stay alive for as long as possible, or have an epic battle with King Kong in the middle of the ocean; pretty much anything is possible because any realism went out the window at the precise moment when I dragged a helicopter into the water with a shark. The sky (and the ocean floor) is the limit. 

With New York Shark Attack 2 not yet developed, why not play one of our other Shark Attack Games:

The Shark Files

Deadly Fish Games

Submarine Games